Importance of Natural Resources

STEM 4 Wildlife Crossing

♪ (Intro jingle) ♪ ANNOUNCER:
Welcome to TVO’s mPower.
In this video we are
highlighting one of our
creative online, grade 4,
STEM design challenges,
“Wildlife Crossing”.In this game, players learn
about how human activity
impacts Ontario wildlife.They develop their knowledge of
science and social studies.
Specifically, habitats
and communities,
and political and physical
regions of Canada,
by building a
strong and stable
animal crossing in
their town.
Players apply what they learned
about properties of polygons
when planning a bridge design
for an animal crossing.
They learn that changes in
habitats can effect animals,
and that human activity
should be balanced
with environmental
Players are presented
with a budget,
and three typed of
building materials,
each with a
monetary value.
With budget in mind, players
construct a crossing,
adding or removing
construction pieces
by dragging materials.Selecting the
four way arrow button
allows players to move pieces
after they have been placed,
and the trash button allows a
player to remove pieces.
Limits on budget and the
number of parts used,
encourages thoughtful
design planning.
Players test their design
by clicking the
“Test Design” button.To be successful,
the bridge must be strong
and stable enough to
hold up a moose
while it crosses through
three way points.
Players will earn bonus points
for staying within budget.
By experimenting and
they can eventually craft
a winning design.
After players complete this
STEM design challenge,
they’re invited to save their
bridge in “My Gallery”.
They are prompted to give
their design a title
and write a short
Players may comment on
what they did well,
what challenged them,and what they would do
differently next time,
and what they learned.Players are then presented
with the STEM maker challenge,
“Wildlife on the Move”,and challenged to
design and build
a model solution to help an
animal travel safely.
This offers an opportunity
for players
to apply problem solving,
and innovation
to a hands on challenge.
By the end of the game,students should be able to
apply knowledge
of properties of polygons when
planning bridge design,
understand that changes in
habitats can effect animals,
and understand that
human activity
should be balanced with
environmental stewardship.
Thank you for watching,
for more videos,
and documentation,
check out the mPower
community on TeachOntario.
Until next time,

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